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Saffronic World Creation RT lighting VFX

Inspired by the Indian architecture style, Dravida, this environment with real-time lighting & VFX was powered by Unreal Engine 5, harnessing the latest features of the engine like Nanite & Lumen for rendering, and PCG for scattering foliage. Tools used in the creation of the temple assets include Zbrush (for sculpting), Houdini & Unreal’s inbuilt modelling tools (for unwrapping the models), and Substance Painter (for texturing).